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Name: Laura Kinney
Aliases: X-23, Laura Howlett, Lady Wolverine, Laura X, Talon, Samantha Fisk
Place of Birth: The Facility
Occupation: Adventurer, student; former waitress, assassin
Gender: Female / Height: 5'1" / Weight: 111lbs / Orientation: Pansexual
Education: Extensive training in skills useful to assassination; some college courses
Known Family;
  • Mother: Sarah Kinney (creator & surrogate mother, deceased)
  • Father: James Howlett (genetic template/"father")
  • Maternal Aunt: Deborah Kinney
  • Maternal Cousin: Megan Kinney
  • Clones/Sisters: Bellona, Zelda, Gabby Zelda Kinney, six other unnamed clones
Hobbies and pastimes: Trying new things
Favorite foods: Spicy food

Powers

  • Superhumanly Acute Senses: Laura possesses superhumanly acute senses that are comparable to those of certain animals. She is capable of seeing at much greater distances, and with perfect clarity, than an ordinary human. She retains this same level of clarity in near-total darkness. Her sense of hearing is enhanced in a similar manner, allowing her to both hear sounds that ordinary humans can't and to hear sounds that ordinary humans can, but at much greater distances. Laura is able to use her highly developed sense of smell to track targets by scent with an impressive degree of success, even if the scent has been eroded by natural factors, such as the weather.
  • Adamantium Claws: Laura's skeleton includes two retractable bone claws, which have been covered in adamantium, in each arm and one in each foot that she can extend and retract at will. These claws are housed beneath the skin and muscle. Unsheathing them causes her skin to tear and bleed, but the wounds are quickly dealt with by her healing factor. Laura can unsheathe any number of these claws at once, although she must keep her wrists and/or feet straight at the moment the claws emerge. Her ability to slice completely through a substance depends upon the amount of force she can exert and the thickness of the substance. Also, since the bones of her hands and wrists are not laced with Adamantium, it is likely that the reverberation of her claws could conceivably break her hands with significant force. Unlike Wolverine, the presence of Adamantium in her body is not sufficient enough to interfere with her bones' normal function of generating blood corpuscles, although it is as possible that some degree of her immune system is distracted by the presence of the foreign substance. Her claws can cut through the Hulk's skin and eyes.
  • Regenerative Healing Factor: Like Wolverine, Laura's primary mutant power is an accelerated healing factor that enables her to regenerate damaged or destroyed tissue with far greater speed and efficiency than an ordinary human. She is capable of fully healing injuries resulting in massive tissue damage and blood loss such as multiple bullet wounds, slash wounds, and puncture wounds within a matter of minutes. Her healing factor is developed to such a degree, she is capable of reattaching severed limbs, such as a hand. She has also proven capable of regrowing an entire arm on her own. Her healing factor may fluctuate with her psychological state as battle wounds tend to heal very quickly, but her self inflicted cuts appear to remain visible for some time.
Foreign Chemical Immunity: Laura's natural healing also affords her the virtual immunity to poisons and most drugs. She can be affected by some drugs, such as tranquilizers, if she is exposed to a massive dose.
Disease Immunity: Due to her highly efficient immune system, Laura is immune to all Earthly diseases and infections.
Superhuman Stamina: Laura's muscles produce considerably less fatigue toxins during physical activity than the muscles of an ordinary human. She can exert herself at peak capacity for about 24 hours before fatigue begins to impair her.[citation needed]
Superhuman Agility: Laura's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.
Superhuman Reflexes: Laura's reflexes are enhanced to levels that are beyond the natural physical limits of the finest human athlete. In at least one case she reacts to and slices in half with her claws a bullet fired at her face from nearly point-blank range.
Superhuman Durability: She was capable of fighting the Hulk without sustaining any severe injuries and surviving energy blasts from Nimrod (even if she required healing and nearly died).
Longevity: Presumably, because Laura is a clone of the mutant Wolverine, her healing factor will also provide her with an extended lifespan by slowing the effects of the aging process.

Abilities
 
  • Expert Covert Ops Training: Raised in captivity, due to her extensive training as a top-secret operative, X-23 has been trained to become a living weapon. She is highly trained in the use of long range weapons and explosives, and is an expert in assassination techniques.
  • Expert Tracker: Due to her enhanced sense of smell, Laura is a dangerous tracker and has memorized many different scents.
  • Master Martial Artist: She is a master in hand to hand combatant, with intensive training in numerous armed and unarmed martial arts techniques during her time in the facility.
  • Master Acrobat: She is an Olympic class athlete, gymnast, acrobat and aerialist capable of numerous complex maneuvers and feats.
  • Multilingual: Laura can speak fluent English, French, and Japanese. She might be able to speak other languages.
  • Gifted Intellect: She possesses the ability to quickly process multiple information streams (e.g., threat assessment) and rapidly respond to changing tactical situations.
Weaknesses
  • Induced Berserker Rage: She has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight.

Random Notes/Things from the Comics to Keep:
  • Laura's watch-timer in her self-titled limited series was always set to 22 minutes.
  • While under the Trigger scent influence, she is a mindless killer that destroys anything in her path.
  • Laura has been known to practice self-harm, and has injured herself on a consistent basis using her claws from a young age. She was first seen engaging in the behavior after killing her sensei under the effects of the trigger scent.
    • When she was 12, her entire skeleton was infused with adamantium.
    • After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, and forcibly extracted her claws and coated them with Adamantium.
Power Grid
Intelligence4
Strength3
Speed3
Durability4
Energy Projection1
Fighting Ability6
fixitpixie: (Default)
Name: Kurt Wagner
Aliases: Kurt Szardos, Bamf, Great Boggie, Elf, Fuzzy Elf, Herr Indigo, The Flying Fiend, The Magnificent Monster, The Daredevil Demon, Fuzzy-blue,
Place of Birth: Barvaria, Germany
Occupation: Student
Gender: Male / Height: 5'9" / Weight: 161lbs / Orientation: Bisexual
Education: College Graduate
Known Family;
  • Biological Father: Azazel
  • Biological Mother: Raven Darkholme
  • Foster-Sister: Anna Marie Darkholme
Classes: Public Speaking, European History, French, Geometry, Gym, Biology
Hobbies and pastimes: Movies, Drama Club, JV soccer, JV gymnastics, skateboarding, video games
Favorite music: Movie soundtracks, Barenaked Ladies, XTC, etc
Favorite foods: Pizza, burgers, tacos

Powers;
  • Teleportation: Ability to teleport himself, the clothes he is wearing, and within limits a certain amount of additional mass which is in contact with him. He teleports by displacing himself into the Brimstone Dimension, traveling through it, and then returning to his own dimension at a certain distance from his point of departure. He consciously determines his point of return. The entire process occurs so quickly that Nightcrawler is unaware of being in the Brimstone Dimension at all. Nightcrawler guides himself through the Brimstone Dimension by a subconscious, natural direction-finding sense. Although Nightcrawler controls his teleportation ability with his conscious mind, his power to teleport is not psionic. Rather it is the result of an unknown biochemical/biophysical reaction which he triggers mentally.
  • Micro-Suction Discs: Nightcrawler can stick to objects with the surface of his hands and feet. This enables him to scale surfaces.
    • Flexible Bone Structure: Nightcrawler's bone structure allows him great flexibility. He can remain in a crouched position for a long time and perform contortionist type feats without causing any damage to his spine.
    • Camouflage: He has limited abilities to blend into shadows, both as a result of his indigo fur and his connection to the light-bending attributes of the dimension through which he teleports. This is also the explanation for why he constantly appears in shadow, even in direct light.[37]
    • Prehensile Tail: allowing him to grab onto objects with relative ease. His tail is strong enough to not only support his body weight but also lift an adult man completely off the ground. It is deft enough to fight with like a sword or blunt object.
    • Night Vision: Nightcrawler's always glowing eyes grant him a marked degree of heightened night vision as well.
    • Superhuman Agility: Nightcrawler's agility, balance, and bodily coordination are enhanced to levels beyond the human body's natural limits.
    • Superhuman Reflexes: Nightcrawler's natural reaction time is enhanced to a level beyond the human body's natural limits.
Abilities;
  • Master Acrobat: Nightcrawler is an Olympic-class acrobat thanks to his flexible spine that allows him to perform contortionist-like feats and to go long periods in a semi-crouching position without injury.

History:
Kurt is the biological child of Raven Darkholme and a demon named Azazel. He was born with his physical mutations, Raven believed they were the result of experimentations preformed by Magneto. She fled Magneto, and lost Kurt while being pursued. He was found a by a couple, who loved him despite his appearance. Frequently through his childhood, Kurt and his adoptive parents traveled with a circus, giving him a mostly safe setting to grow up in. However, they settled down when he was about thirteen, and Kurt's powers began to manifest.

Found by Cerebro, Kurt's adoptive family was contacted by Professor Xavier, and he was enrolled in the Institute.


Random Notes/Things from the Comics to Keep:
  • A calendar in Kurt's room (Nightcrawler (Volume 3) #12) indicates that his birthday is in November
  • Among his more ironic character traits, Wagner is an extremely religious man. A devout Catholic, his demonic appearance obviously makes it very difficult to attend Mass. Despite this, as mutants in the Marvel Universe become more accepted, he even managed to almost become a Catholic priest; unfortunately his studies were interrupted by a villainous group known as "The Neo".
  • In the comics, he comes from a small village called Winzeldorf, and in the X-Men animated series, it is Neuherzl.


Power Grid
Intelligence3
Strength2
Speed2/7
Durability2
Energy Projection1
Fighting Ability3
fixitpixie: (Default)
Name: Katherine Anne Pryde
Aliases: Kitty, Ariel, Sprite, Cat, Half-Pint, Katya, Kätzchen, Kitten, Pun'kin, Shadowcat, Professor K, Professor Kitty
Place of Birth: Deerfield, Illinois
Occupation: Student, Teacher, Med-Student, Model
Gender: Female / Height: 5'6" / Weight: 110lbs / Orientation: Straight
Education: Some university-level courses
Known Family; 
  • Father: Carmen Pryde, ex-Military, Banker. 
  • Mother: Theresa "Terri" Pryde, housewife.
Classes: Computer Sciences (with her pal, Doug Ramsey), Honors English, Honors Social Studies, Astrophysics, Gym (with other X-Men) and Trigonometry (with Scott and Jean; she's the youngest in the class and outclasses everybody). 
Hobbies and pastimes: Dance, trombone, in-line skating, cooking (she's bad at it), malling, Russian Club (with her buddy, Doug) and yoga. 
Favorite music: Country (go figure) and all the Divas (Cher, Celine, Mariah, etc.) 
Favorite foods: Ice cream, pizza, and salad. (Vegetarian) 

Powers; 
 Shadowcat possesses the ability to pass through solid matter and objects by passing her atoms through the spaces between the atoms of the object through which she is moving. In this way she and the object through which she is passing could temporarily merge without interacting, and each is unharmed when Shadowcat had finished passing through the object. This process is called "phasing." 
When Shadowcat is phasing, she is, for all intents and purposes, intangible. Hence, when attacked, she can shift into a "phasing" state (even if she is not at the time passing through an object) so as to allow oncoming projectiles or energy blasts to pass through her harmlessly. Shadowcat passes through objects at the same rate of speed at which she was moving before she "entered" it. 
 
  • Selective Intangibility: Allows others to become intangible and make other objects intangible by making them pass through other massive solid objects easily such as buildings, planes, and trains.
  • Partial Intangibility: Kitty can choose which parts of her body become intangible. She make one part of her intangible while leaving the rest of her body solid.
  • Elemental Intangibility: Allow elemental attacks to pass harmlessly through her such as water, fire, earth, air, energy, electricity, and even lightning.
  • Physical Disruption: Kitty can easily damage tangible matter by passing right through it.
  • Non-Corporeal Physiology: Kitty's intangibility abilities make her practically untouchable.
  • Air & Water Walking: Using her phasing/intangibility ability, Shadowcat can freely walk on both air and water. In fact, she could use her ability to walk on water and the air from the ground to the upper stories of a building as if she were climbing a staircase.
  • Phasing/Intangibility Extension: From the first use of her phasing power, Shadowcat was able to phase her clothing along with herself. Through practice she learned to phase other objects along with herself without harm to them, and at one point phased an entire X-Men team. She could also enable someone as big as Colossus to "walk on air" along with her. However, she had to maintain physical contact with the people or objects she phased along with herself for the effect to work with this other person or object.
  • Camouflage: Kitty can easily blend into the colors of her immediate surroundings and environments, practically making her invisible to anything seen to the naked eye.
  • Shadow Camouflage: Shadowcat can also become completely invisible and unseen in shadows.
  • Electronic Disruption: She could phase through any material object, even living people. When she phased through an object with an electrical system, the process disrupted the system's workings.
  • Telepathic Resistance: Her thoughts were highly erratic when phased as if there was no mind to telepathically affect.
  • Cloaking: Kitty can hide herself and others from any type of optical eyesight.
  • Phasing Limitations: Since she was unable to breathe while "inside" an object, she could only continuously phase through solid objects (as when she travels underground) as long as she could hold her breath. Denser materials were more difficult for Kitty to phase through, sometimes causing her pain. Solidifying while in an object could cause serious injury if not death. As it is an active ability, if she can't see an attack coming, she can't phase through it.

History:
 
Kitty's led a sheltered life since childhood, with a possibly strict father. At the age of fifteen her powers emerged, but headaches related to them started at the age of thirteen. Though her parents were overprotective, particularly her father, they were very caring, and her childhood was very normal. When she first became a member of the team, being the fourth X-Man to join, she was a bit uncomfortable with the lack of normalcy, and grew to adapt. 

Kitty continues to be eccentric, and highly intelligent, and optimistic member of the team. 

Random Notes/Things from the Comics to Keep: 
  • Kitty Pryde is Jewish. Cultural memories of the Holocaust made her especially sensitive to all kinds of prejudice against mutants, humans or any alien species, much more if it involves camps or imprisonment.
  • She answered to "Kitty" over "Katherine" since she was three years old.
  • Kitty is slightly nearsighted.
  • Kitty attended Robert A. Heinlein School for Engineering and Astrophysics in Chicago on a full scholarship.
  • Kitty is a genius in the field of applied technology and computer science. She is highly talented in the design and use of computer hardware. She is a skilled pilot of piston and jet engine aircraft, and a competent pilot of certain advanced interstellar vehicles. 
  • She is a professional-level dancer in both ballet and modern dance. She speaks fluent English, Japanese, Russian, and the royal and standard languages of the alien Shi'ar and Skrull, and has moderate expertise in Gaelic, Hebrew, and German.
  • Kitty also shares a mental/empathic connection with her pet dragon Lockheed; both she and the alien dragon can "sense" each other's presence at times and generally understand one another's thoughts and actions.
Power Grid
Intelligence4
Strength2
Speed2
Durability3
Energy Projection1
Fighting Ability5
fixitpixie: (Default)
Name: Jean Elaine Grey
Aliases: Marvel Girl, Red, Phoenix, Dark Phoenix, White Phoenix of the Crown, Redd Dayspring, Jeannie, Ms. Psyche
Place of Birth: Annadale-on-Hudson, New York City, New York, USA
Occupation: Student, Teacher, Med-Student, Model
Gender: Female / Height: 5'6" / Weight: 115lbs
Education: Some College-Level education- Metro College. 
Known Family; 
  • Father: Professor Johnathon Grey, Teacher in the History Department of Bard College
  • Mother: Elaine Grey, housewife 
  • Sister: Sara Grey, Mutant Rights Activist.
  • Sister: Julia Grey, a chef, owns a restaraunt. A younger child of the family.
  • Brother: Roger Grey, oldest child. Session musician (jazz cornet) 
  • Brother: Liam Grey, a Pastor
Hobbies and pastimes: Fashion, cooking and shopping
Favorite music: Sheryl Crow, Alanis Morrisette, and anyone else who ever played the Lilith Fair 
Favorite foods: Sushi, French cuisine and anything trendy

Powers; 
Jean is an Omega Level Mutant (is a term that is commonly used to refer to a mutant possessing powers without foreseeable limits. )

Telepathy; Jean is able to read thoughts, project, and broadcast her own, as well as affect the minds of humans and animals with higher intelligence (in. dolphins, dogs, ravens). 

  • Telepathic Defense: She can manifest her telepathy in a number of defensive ways.
    • Telepathic Cloak: She can mask her presence and the use of her abilities from being detected by other psions and psychic entities. She can extend these defenses to others around her as well. Cloaking via telepathy is not perfect and powerful psis may notice and 'see' through this ability.
    • Cloak Mind: Ability to rearrange the “mental engrams” of mutants so their distinctive mutant thought patterns cannot be detected by Cerebro-type devises or by other telepaths.
    • Psychic Shield: Ability to erect a psychic shield for protection of herself and the minds of others.
    • Telepathic Illusions: She can create realistic telepathic illusions and cause people to experience events which are not actually occurring.
    • Telepathic Camouflage: She can alter the apparent physical appearance of herself and other people by altering the perceptions of those around her. This can go so far as to make other people believe that the camouflaged people are not there (invisible). A limit, if one exists, is only imposed by the number of people she is trying to fool, not the number of people she is camouflaging.
  • Telepathic Manipulation: She can manipulate other people's minds easily, achieving a variety of effects.
    • Memory Alteration:She can erase, implant, restore or alter the memory of others.
    • Mind Control: She can control the thoughts and actions of others.
      • Mind Possession: She can possess the mind of another, and use that being's body as her own.
    • Personality Alteration: She can alter the minds of others by force of will, thus permanently changing their personality partially or entirely.
    • Mental Paralysis: She can induce temporary mental or physical paralysis.
    • Mental Amnesia: She can erase any awareness of particular memories or cause total amnesia.
    • Mind Transferral: She can transfer both her mind and powers into other host bodies if her own physical body was somehow killed.
    • Heal Trauma: She has the ability to erase a person’s memories and to heal mental trauma through “psychic surgery,” as well as the power to stimulate or deaden the pain and pleasure centers in a person's brain.
    • Mental Sedating: Can telepathically "sedate" her victims so that, if already rendered unconscious, they remain so for as long as she continues to "sedate" them.
    • Neural Jumpstart: She can increase the speed of neural signals in the brain, which could increase another mutant's powers to incredible levels, but the effect was only temporary.
    • Dilate Power: Ability to place “psychic inhibitors” in the minds of mutant adversaries to prevent them from using their powers.
    • Mind Link: Ability to develop a mental link with any person, which remains as a connection to that individual.
  • Psychic Blast: She can project psychic force bolts which have no physical effects but which can affect a victim's mind, causing them pain, knocking them unconsciousness or turning the victim "brain-dead".
  • Astral Projection: She can project her astral form from her body onto the Astral Plane or the physical plane. In the physical plane she can travel in astral form over vast distances. In the astral plane, she can mentally create psionic objects and manipulate the aspects of her environment. She can communicate with others astrally through her own will, or through contact with the thoughts and memories of others.
  • Mental Detection: She can sense the presence of another superhuman mutant within a small but as yet undefined radius of herself by perceiving the distinctive mental radiations emitted by such a being.

Telekinesis: Projection of psychokinetic energy enables her to levitate objects, propel or manipulate them however she wishes, lift herself and move through the air to simulate flight, stimulate individual molecules to create heat, generate concussive force as blasts or bursts, and create protective shields. While she has access to the Phoenix Force, she is able to manipulate matter and energy on a sub-atomic scale using her telekinesis. She can even change her Phoenix clothes into a set of street clothes, and lift multiple heavy objects at once without having any difficulties.

  • Psychic Firebird: She can manifest her telekinesis as a psychic firebird, whose claws could inflict both physical and mental damage.
  • Force Field: She can create a telekinetic field to either shield her and her teammates or use it to lift multiple heavy objects at her enemy.
  • Tactile Telekinesis:The power to utilize a personal force field of telekinetic energy.
  • Telekinetic Aura:The ability to possess powerful telekinetic extensions of oneself.
  • Matter Transmutation: She can manipulate and transmute matter on a sub-atomic level (e.g., turning wood into gold, plant into crystal, and cause physical bodies to disintegrate by altering their molecular structure, etc).
Empathy: On many occasions, Jean has shown to have incredibly strong empathic powers that enable her to control, manipulate and alter the feelings, sensations, and emotions of others. It is because of her empathic abilities that the almighty Phoenix Force had chosen her as its rightful human host. In other versions, she had not been shown possessing any types of empathic abilities except for telekinesis and telepathy.

History; 
Jean's abilities first manifested at the age of ten, when she witnessed her best friend, Annie Richardson, get hit by a car. The heightened emotions of the moment triggered her telepathy, and allowed her to feel her friend die on a emotional and mental level. The traumatic experience left her depressed and caused her to withdraw. The lack of control over her powers aided her need to isolate herself from others, as she couldn't handle the intrusive thoughts of her family and others. 

At age 11,  a psychiatrist suggest she see Professor Charles Xavier. Xavier helped Jean learn to control her powers, as well as helped put barriers up to help control her powers until she was old enough to handle the responsibility and burden of her extremely powerful telepathy. 

Later, Jean was the first student enrolled at the Xavier Institute for Gifted Youngsters. 

Random Notes/Things from the Comics to Keep:
  • She maintained a psychic link to Cyclops for a number of years.
  • Jean has shown some proficiency in hand-to-hand, non-psionic combat; the extent of this is unknown as she prefers to utilize her telekinesis and telepathy during battle.
  • Jean has been shown wearing glasses in the past.
  • Jean excels at astral combat.

Power Grid
Intelligence33
Strength22
Speed37
Durability27
Energy Projection67
Fighting Ability44

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